AGI STK Engine (4DX) Blog

October 13, 2010

New blog location…

Filed under: stk — Tags: , — Sylvain @ 3:47 pm

The Engine blog site is moving to a new location!

All the AGI blogs are being consolidated at http://blogs.agi.com. As result the STK Engine articles will no longer be posted here. Instead they will now be available at: http://blogs.agi.com/agi/?cat=16. Peter has already posted a new article at that location about transforming between ECF and ECI using the new VGT API. Also don't forget to update your feed reader to now point to the new RSS feed for STK Engine: http://blogs.agi.com/agi/?feed=rss2&cat=16.

September 20, 2010

STK 9.2.1 is out!

Filed under: STK Object Model, VGT, Vectory Geometry API, stk — Tags: , , , — Sylvain @ 12:12 pm

STK 9.2.1 is out! You can download the new release from the ADN download center (direct link to the 9.2.1 download). The release notes are also available online here. For STK & Engine developers, the main new feature in this release is that the Vector Geometry Tool API is no longer beta and is now official!

July 7, 2010

STK Engine Online Showcase

Filed under: .Net, C#, STK Object Model, XBAP, stk — Sylvain @ 5:40 pm

A sidebar in the February 2010 issue of Inview alluded to running STK Engine in a browser. To demonstrate this capability we created a showcase now available online at the following URL: http://spacedata.agi.com/stk. (more...)

May 16, 2010

Vector Geometry API (Beta) – Part Uno

Vector Geometry Tool API is now out and available as beta with STK 9.2. With the Vector Geometry Tool API developers and engineers can programmatically manipulate existing or create custom geometric constructs in order to perform analysis and/or visualization. (more...)

May 13, 2010

STK 9.2 is out!

Filed under: STK Object Model, stk — Tags: , , — Sylvain @ 4:11 pm

STK is 9.2 is out! You can download the new release from ADN here. The release notes are also available online here. Besides the STK enhancements, this release also adds (beta) support for the Vector Geometry Tool to the STK Object Model. This is a brand new library! More details to come on this blog in the next days. Stay tuned!

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