In this article I will continue the discussion about the new Vector Geometry Tool API. Last time we talked about the VGT points. Today's topic is the VGT planes.
- Vector Geometry Planes
- Normal Planes
- Planes defined using a Quadrant from a Reference Coordinate System
- Planes defined through three points
- Earth is on collision course with the galactic plane in the year 2012...twice!
Vector Geometry Planes
Plane components define 2D planes placed and oriented in 3D space and are one of the fundamental geometric constructs available through the Vector Geometry Tool API. Planes are useful for defining other elements, such as flight path angles, dihedral angles, etc. A plane can be defined using a point and a normal vector to the plane, through three points, or by selecting a quadrant from a reference coordinate system (e.g., XY, XZ, YX, YZ, ZX, ZY). (more...)